Designing an all-in-one Traktor Controller - Page 3
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  1. #21
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Eight arcades should handle all primary transport controls but if you're planning to make performance mapping 12 is more like it. I like pages idea. Is there a firmware or mapping thing?

  2. #22
    Tech Mentor 0Notice's Avatar
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    Quote Originally Posted by Stewe View Post
    Eight arcades should handle all primary transport controls but if you're planning to make performance mapping 12 is more like it. I like pages idea. Is there a firmware or mapping thing?
    Firmware probably. Yea like one one of the pages would have transports and the others would be performance.
    Mapping Enthusiast
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  3. #23
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    Quote Originally Posted by 0Notice View Post
    Firmware probably. Yea like one one of the pages would have transports and the others would be performance.
    Would be great if firmware can switch full layer, not just arcade buttons. I'll made parameters for IG today and send you to add in Ultimate FX thread.

  4. #24
    Tech Mentor 0Notice's Avatar
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    Quote Originally Posted by Stewe View Post
    Would be great if firmware can switch full layer, not just arcade buttons. I'll made parameters for IG today and send you to add in Ultimate FX thread.
    Thank you Stewe for all of your kick ass mapping help and info. Full layer could allow for Jog wheel Fx selection. In "Transport Mode" Jogs would act normal but in one of the Grat modes the Jog and Pitch fader would be for FX? Sounds smooth.
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  5. #25
    DJTT Mapping Ninja Moderator Stewe's Avatar
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    I'll keep them coming

    This deck module got great mapping potential. Far as I see... Have any calculations on costs?

  6. #26
    Tech Mentor 0Notice's Avatar
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    So far no clue on prices, but since they are just midi controllers cant be hugely expensive.
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