VCI 100B mapping with Traktor Pro? - Page 3
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  1. #21
    Tech Mentor kidfromkibbly's Avatar
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    Quote Originally Posted by DvlsAdvct View Post
    what was your final solution?
    Ha, tip toeing precariously clsoe to the fascist rhetoric there
    17" MacBook Pro, 2.66 GHz i7, 4GB RAM; Vestax VCI-100, NI Audio Kontrol 1/ MBox Mini, M-Audio Oxygen 8, Beyerdynamic DT-150 cans; Pro Tools LE 8, Ableton Live 8, Logic Studio 9, Traktor Pro

  2. #22
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    Quote Originally Posted by kidfromkibbly View Post
    Ha, tip toeing precariously clsoe to the fascist rhetoric there
    a bit

    If I going to tell you what my problem was you will go like: O my gosh!!!11! or something.
    It think it was a problem of understanding. I took me a while till I understood the modifires. There are still some problems left but I think they can be solved.

  3. #23
    Retired DJTT Moderator DvlsAdvct's Avatar
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    Quote Originally Posted by kidfromkibbly View Post
    Ha, tip toeing precariously clsoe to the fascist rhetoric there
    Well, there should be only one DVS. All others are impure. Or something

    Well, I'm curious what the issue was. Trust me, we're not going to think you're stupid, and it could provide help for someone else who's struggling.
    It's the FAQ. Read it.

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  4. #24
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    okey, actually I read through the VisualMIDI Guide and it seemed logical but when I tried it didn't worked out that well.

    The issue was, that I wanted to implement the loop section for deck A and C. For deck a everthing worked but it didn't for C. Everytime I pressed something it also activated the it deck A also.

    My solution

    Modifire #1 for switching between A and C

    M1=0 Value 1 Deck A
    M1=1 Value 0 Deck C

    Modifire #3 for switching between loop and transport mode

    M3=0 Value 1 loop mode off
    M3=1 Value 0 loop mode on

    and now every button in loop mode deck C has condition M1=1 and M3=1

    The problem was that I forgot/ didn't know to put a second condition

    Next problem is, that I don't know how to implement a thrid function to the buttons, as mentioned in my former post.

  5. #25
    Retired DJTT Moderator DvlsAdvct's Avatar
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    You can only have two modifiers per button.

    So if you, hypothetically, have 8 buttons that set different values for the modifiers (M1=0, 1, 2, 3 and M2=0, 1, 2, 3) then each button can have a large number of commands.

    Your combinations include

    M1=0 M2=0
    M1=1 M2=0
    M1=2 M2=0
    M1=3 M2=0
    M1=0 M2=1
    M1=0 M2=2
    M1=0 M2=3
    M1=1 M2=1
    M1=2 M2=1

    etc, etc, etc, etc, etc. That's just with two modifiers and 4 values. Also keep in mind that you can set buttons to go to the "Next" Modifier value so it can cycle through all 8, just need to have some sort of output to alert you as to what value you're on, I guess
    It's the FAQ. Read it.

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  6. #26
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    Hmm, so is this possible?:

    Modifire #2
    M2=0 Transportsection (play)(cup)(cue)(set cue)
    M2=1 Loopsection (loop in)(x)(loopsize +)(loopsize-)

    Modifire #6
    M6=0 Transportsection (play)(cup)(cue)(set cue)
    M6=1 Hotcue mode (hc1)(hc2)(hc3)(hc4)
    In the current state M6=1 activates also the function M2=0, so how can I limit the function? Or which condition do I have to put in?

  7. #27
    Retired DJTT Moderator DvlsAdvct's Avatar
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    So in this case what your conditionals would look like are

    Transport Section
    M2=0 M6=0

    Loop Section
    M2=1 M6=0

    Hotcue Mode
    M2=0 M6=1

    and, keep in mind, you can have something else (like beatjumping) for
    M2=1 M6=1

    It's the FAQ. Read it.

    My Mixes, Mashups and Rants

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    United we fall

  8. #28
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    Okey guys! Everthing is working fine and fits to my purpose. I think I totally understood the Modifires

    Next Problem: How do I implement the joggs? I want the conventional setting with seek and vinyl mode.

    thanks so far

    jannick

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