Well as it turns out I did have the skills necessary to modify the mapping to add basic Transport and Hot Cues for Deck A & B. It sounds like other people are working on similar ideas, but I thought I would share mine.
I removed the Deck C & D FX mappings and replaced them with some basic transport functions and 8 Hot Cues. The attached image shows the mapping for Bank C & D. I have also attached my tsi file. I tested it out late last night and seems to work fine, but I make no guarantees. Let me know if you find any bugs.
I couldn't figure out an easy way to move the Instant Grat mappings for Bank A and B so they stayed in their current locations. If someone can tell me how to do this I will gladly move the Deck A FX to Bank B and the Deck B FX to Bank D. This way all Deck A controls would be on the left and all Deck B controls would be on the right.
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