haha, i sure did :d
well, i can't seem to edit the original post, so, i will just post the new change to the mapping here:
Scratch button (to turn on fader fx mode), is now a hold modifier button - this way you won't have your doubts, whether the fader fx mode is active or not.
when holding scratch button
-jogs and faders control effect parameters of fx slot 3 (deck a) and 4 (deck b)
- pressing pitch reset and beatlock will change fx unit 1 / 2 between advanced and chained mode.
-buttons 1, 4, 2, 5 activates fx units 1,2,3,4
-source buttons, gain knob, eq knobs and eq kill buttons control fx units 1 and 2 (in advanced or chained mode)
-button 3, deck a sets up the beatmasher, filter and flanger puls on fx unit 3 (one of ean's fx combi's)
button 3, deck b sets up the gater effect on fx unit 4
when pressing pitch reset (deck a) or beat lock (deck b)
fx unit 1 (deck a) or 2 (deck b) changes to an advanced effect and loads the beatslicer effect. Pressing and holding button turns effect on to the given deck. Parameters 2 and 3 are controlled by jogwheel, while holding down the button.
(like the slicer buttons on vci-100se)
when pressing beatlock (deck a) or pitch reset (deck b)
-fx unit 1 (deck a) or 2 (deck b) changes to an advanced effect and loads the beatmasher effect. Pressing and holding button turns effect on to the given deck. Dry/wet is controlled by jogwheel and length is controlled by pitch fader, while holding down the button.
(masher instead of ean's echo button)
normal
-up/down scrolls through tracks (if holding down the down button, right jog scrolls)
-left/right buttons load track to deck a/b
-cue select and load buttons are loop in/out
-1,2,3,4,5,6 are cue points
-sync is sync (wow) and cue select
-back/forward buttons skip -8 or +8 beats in track
-stop=cup , cue=cue , play=play/pause
-eqs are normal.
when holding down 'up'-button
twisting the gain knobs controls filters.
when twisting the cue/mix monitor knob
turns fx unit 2 into advanced effect and load delay effect. When button is turned to half, freeze button is pressed, to trigger ean's freeze trick! (should have been when it's turned to max. But, the console doesn't support that (as far as i know)
when twisting the balance knob
turns fx unit 2 into chained effect, and when knob is turned up, creates a sweep/drama effect for transitions.
So, i guess that's about it. Still a few buttons left for you to modify
henningway out
oh yeah, and the download link:
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